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1
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- Larry Loos
- Joint Optimist Clubs
- Cape Girardeau, Missouri
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2
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- In past year we have seen our attendance grow by 9% and profits by
nearly 30%
- Do you have empty seats in your hall?
- No? You can still increase profit from existing players. Build a bigger
hall. This time add a separate non-smoking section.
- Yes? Learn how to fill more of those seats and make more money
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3
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- Separate the task of recruiting workers from that of running/improving
your bingo
- Form Committee to Improve/Promote Bingo
- Consider Joint Bingo License
- Increases pool of workers
- Makes it easier to create bingo committee
- Measure; Try Something; Measure Again
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4
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- Track Sales per Player
- (Already must do this for State Reports)
- Breakdown by Category
- Compare numbers with those of other groups
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5
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- Profit per Extra Player (PpEP)
- How much extra profit if one more player
- Accountants call this “variable profit”
- Break Even Count
- Number of Players needed to cover “fixed” costs
- Allows you to compare sessions with uneven attendance
- Track total profit
- Profit = (Players - Break Even) * PPEP
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6
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- Example 1: (175 – 150) * $30 = $750
- Example 2: (200 – 150) * $30 = $1500
- Increase Players by 14%, doubles Profit
- Example 3: (175 – 136) * $33 = $1287
- Increase PpEP by 10%, lowers Break Even
- And increases Profit by 72%
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7
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- Fixed Costs (don't vary with more players)
- Bingo Prizes for Regular Games
- Progressive Consolation Prizes
- Reserve for Future Progressive Jackpots
- Rent/Mortgage
- Utilities
- Security
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8
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- Variable Costs (increase with more players)
- Pull Tab Prizes
- Cost of Pull Tabs
- Cost of Paper
- Cost of Electronics
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9
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- Total Sales can be calculated using Bank Deposit (adjusts for any
“shrinkage”)
- Subtract Startup Cash and Prizes paid by Check from Bank Deposit
- Add Bingo Prizes, Progressive Prizes, and both Small and Large Pull Tab
Winners
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10
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- Get Total Sales
- Divide by Players for Sales/Player
- Get Total Variable Expenses
- Difference is Variable Profit (PpEP)
- Get Total Fixed Expenses
- Divide by PpEP to get Break Even
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11
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- We use a program that lets us record details of each session
- Print state reports in less than 5 minutes
- Can quickly look up any pull tab sales history
- Can see attendance/specials for any date
- Hopefully can make available to other bingos via All American Bingo
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12
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- Promote to younger players
- Legal age for Bingo is 16
- 18 for Lottery, 21 for Casinos
- Try College Night
- We attended a free Back-to-School picnic and offered Free 6-on Paper
Pack and Dauber to College Student with School ID. (Cost: just over
$1.00 each; 171 students).
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13
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- Birthday Special once per month for everyone with birthday any time
during month
- Offer $10 worth of paper and free dauber
- Regular players love it
- Also bring grandkids, spouses, neighbors and friends
- End up with about one player in 5 getting birthday discount
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14
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- Run frequent promotions
- Give something away
- Extra sheet
- Daubers
- Discounted Bingo Paper
- Coupon for $5 in pull tabs
- Use “Must Go” Progressive Jackpot
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15
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- Review program; make it easier for novices to understand
- Eg., replace “Maggie & Jiggs” with “Double Bingo”
- Create a “New Player’s Guide” as a handout
- Make them feel special in some way
- Introduce new players to “old pros”, who can answer questions and make
them feel comfortable
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16
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- Work on attitude of your workers
- Provide them with written job descriptions
- Teach them to “Celebrate with the Winners”
- Encourage them to interact with players
- Make effort to learn and use players’ names
- Listen to players; seek their suggestions
- Add Player Reward system
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17
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- Create handout listing upcoming specials
- Leaflet cars on other nights at hall
- Get local radio station to do a regular Bingo News Report
- Set up table at fairs and other events and give potential players a
discount
- Consider a “Bingo Bus” to get players
- Create slideshow that runs over hall monitors
- Run periodic radio spots (have 2% adv. limit). Annual plan can get other
spots for free.
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18
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- Add early-bird game (Extra sales but no extra prize money)
- Consider increasing progressive prices (Recommend $2 per 3-on; 3 for $5)
- Don’t play progressive as last game in session.
- Add electronics (higher variable cost than paper but increases sales;
players still buy paper)
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19
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- We use a fast ball timer (11 seconds)
- Faster, more exciting program
- Sell six cards for $10
- Less paper cost, less state tax
- Easier for new players, many older ones
- Still get decent paper sales per player, but higher profit
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20
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- Sell pull tabs on the floor
- Offer 10¢ and 25¢ pull tabs
- Point out new deals
- Point out buying opportunities, eg., when count gets low but big winner
still remains
- Consider offering “Crowns & Bars”, our hottest tab. It’s a $1 tab
with $100 top.
- Higher payout percentage = higher
profit
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21
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- Increasing profits takes time but can be lots of fun
- Form a committee to review results each month and look for ideas to get
better
- Automate record keeping; save history
- When problems occur at the hall, review what changes you can make to
prevent them from reoccuring
- Always look for ways to improve
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22
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- E-Mail: Larry@showme.net
- Plan to post on web at
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